A first pass at Dwarf characters for the Kirinioth setting.
A first pass at Dwarf characters for the Kirinioth setting.
Skill breakdown by attribute for the GURPS Kirinioth setting.
Revised campaign map for Kirinioth with political borders drawn in.
A quick, late night brainstorm on character races for the Kirinioth setting.
New campaign map for Kirinioth with old world city names filled in.
I'm still fiddling, and have yet to do any sort of validation or testing, but I think I've more or less settled on my attribute spread/break-up. DX and IQ each get split into multiple attributes, and Speed and Move both gain new derivation formulas. I started off by looking at Kromm's spreads that he mentioned […]
Of course I watched Sunday's game, and I got to see the standing ovation as he walked off the field. It was kind of a wonderful and overwhelming moment. Even Eli looked overwhelmed. I read a whole bunch of articles about it Monday, and just about every one of them got me a little teary-eyed. […]
Kicking off worldbuilding for my GURPS Kirinioth Setting.